Berkeley, California, August 27, 2017 Indoor Reality announced today the latest update to its 3D mobile mapping solution 3D virtual walk through of buildings via the Google DayDream platform. In doing so, Indoor Reality turns its wearable reality capture devices, into powerful content creation engine for virtual reality applications in gaming, entertainment, simulation and training, etc. Now, virtual reality app developers can capture and process data needed using Indoor Realitys hardware platform and its automated cloud based processing pipeline to generate photo-realistic 3D virtual models of building interiors with no human intervention. This is a great supplement to Indoor Realitys web based Interactive walk through currently available on laptops, desktops and mobile phones, said Founder and CEO, Avideh Zakhor.
Existing approaches prior to this were prohibitively slow, and time consuming to capture, and involved manual stitching of the data collected via tripod based systems. This would enable architects, construction workers, and other building professionals to immerse themselves in captured spaces, virtually navigate and measure an entire building from top to bottom without ever stepping in it., Zakhor said, From capture to VR, our workflow is extremely fast, entirely automated, with no human in the loop.
Accessible within the Indoor Reality cloud processing platform, the VR content creation is available now to all customers currently using Indoor Realitys IR-500 handheld device or IR-1000 backpack system.
About Indoor Reality
Founded in 2015, Indoor Reality is headquartered in Berkeley, California, USA. Indoor Realitys patented hardware and software platforms provide a complete solution for fast, automated, and visual documentation/ 3D mapping of buildings and assets. For more information about Indoor Reality, visit: www.indoorreality.com.